Deity Exclusive Features

These are all options that require worshipping a deity. Any feat, trait, et al that is tagged to a domain or subdomain is accessible to any character who worships any deity with that domain/subdomain (example, a trait exclusive to the Love domain could be taken by a follower of Sune, and also for a follower of Hanali, among others.)

Any feats, traits, et al that are not allowed at all will be listed as banned, and why.

Feats

For any of the below feats and prestige classes regarding divine obedience, see our notes on deific obedience first!

Banned Feats:

  • Bladed Brush (is now reworked as a Combat feat)
  • Celestial Obedience, Empyreal Focus (by and large, empyreal powers do not interlope as deities on Toril)
  • Deadeye’s/Erastil’s Blessing (superceded by Zen Archery which anyone can take)
  • Pantheistic Blessing (Because that’s not how FR faiths work)
  • Shade of the Uskwood/Woodlands (Because druids in FR don’t do undead, period)
  • Wasp Familiar (because no relevant deity; but instead anyone can get a one-feat familiar)

By Faith

Any Deity with Obediences: Deific Obedience
Any Deity with Hammer: Blessed Hammer
Any Demon: Channel Discord, Fiendish Obedience, Fearsome Finish,
Any Elemental Lord: Elemental Vigor
Any Fey Power: Fey Friend, Fey Obedience
Any Infernal Power: Fiendish Obedience, Hellish Shackles
Bahamut: Divine Barrier
Green Faith*: Channel EnduranceGreen Faith Acolyte,
(*Includes faithful of Jannath, Rilifane Ralathil, Shiallia and Silvanus)
Helm:
Heroic Interposition, Oathkeeper’s Vow
Ilmater: Ki Channel, Steady Engagement
Lathander: Glorious Heat, Sun Striker
Lliira: Guided Star Combat
Malar: Nightmare Scars
Shar: Dreamed Secrets (the additional spells are Shadow Weave)
Solonor Thelandira: Savior’s Arrow
Tiamat: Hunter of Dragons
Torm: Disciple of the Sword (But with greatsword)
Tymora: Bestow Luck (Human*)Defiant Luck (Human*)Inexplicable Luck (Human*)
*These racial feats are available to any follower of Tymora regardless of race.

By Domain

Animal: Nimble Natural Summons
Art: Divine Expression, Persuasive Performer
Charm: Trick Spell
Community: Butterfly’s Sting
Death: Aura of Succumbing, Bloodletting, Bolster Undead
Destruction: Breaker of Barriers, Destroyer’s Blessing (for any race), Squash Flat
Devil: Devilish Pride, Diabolical Negotiator, Firebrand, Verify
Earth: Stone Strider
Evil: Conversion Channel, Shatter Resolve
Fire: Fire God’s Blessing (for any race)
Gluttony: Potion Glutton, Siphon Channel
Good: Beacon of Hope, Bestow HopeHands of Valor, Protective Channel
Hatred: Channel Hate
Illusion: Believable Veils
Knowledge: Master of Knowledge
Liberation: Liberation Channel, Oath of the Unbound
Love: Clarifying Channel
Lust: Seductive Channel
Luck: Bravery in Action, Fateful ChannelUnbound Bravery, Undaunted Bravery
Magic: Arcane Insight, Forceful Channel, Magical Epiphany
Metal: Steelskin Channel
Murder: Bloody Weapons (ignore weapon restrictions)
Nobility: Divine Dignity, Perfect Casting
Plant: Thicket Channel
Protection: Intrepid Rescuer
Repose: Eerie Sense, Messenger of Fate
Retribution: Bloody Vengeance, Curse of Vengeance,
Revelry: Courage in a Bottle, Drunken Brawler,
Shadow: Shadow Dodge
Suffering: Channel Viciousness, FlagellantTo the Last, Welcome Pain
Strength: Merciless Rush
Travel: Trailblazing Channel
Torture: CrueltyDestroy Identity
Venom: Poisoner’s Channel, Reject Poison
War: Ironbound Master, Sword Oath (applies to your favored weapon and your fighter level equals your BAB),
Water: Riptide Attack, Wave Master


Religion Traits

Banned

  • Broken Mind (redundant with Unhinged Mentality)

By Faith:

Any God: Divine Connection
Any Archdevil
: Flames of Hell
Any Dead Power: Devotee of a Dead God
Any Elemental Lord: Affinity of the Elements, Elemental Resilience (has to be the element of your patron)
Any Elder God: Unspeakable Bond, Worthless Pawn
Any Fey Power: Shaper of Reality
Any Goblin Deity: Strength of the BarghestRestless Hunger
Any Nature Faith*: Child of Nature, Eyes of the Wild, Know the Land, Natural Philosopher, Wise Teacher
(*Includes any deity with the Animal, Plant, or animal/terrain domains)
Clangeddin: Rousing Courage
Corellon: Divine Artist
Eldath: Erastil’s Speaker, Patient Optimist, Peace Maker
Elistraee: Blade of Mercy
Helm
: Living Bulwark, Sense of Order
Ilmater: CenteredSensing Imperfection
Lathander: Strength of the Sun
Lolth: Wronged
Malar: Fatal Trapper, Mother’s Rage, Voice of Monsters
Mielikki: Provider
Millil: Faithful Artist
Moradin: Eye of the Father, Guardian of the Forge
Selune: Follower of the Stars, Starchild
Sharess: Sacred Courtesan
Shaundakul: Sacred Orienteer
Shevrash: Favored Prey
Solonor Thelandira: Deadeye Bowman
Talona: Wasp Whisperer
Tiamat: Dragon Tracker, Dragonslayer
Torm: Loyal Bond, Relentless Duty
Tyr: Blind Zeal, Strict Judgment
Umberlee: Deck Fighter, Expert Boarder, Pirate Queen’s Strength

By Domain:

Animal: Bestial Wrath, Wolf Cub
Artifice
: Builder’s Insight, Nimble Fingers, Keen Mind, Structural Knowledge, Toilcrafter
Charm: AlluringEar for Music, Enchanting Conniver
Community: Fruits of Your Labor
Darkness: Secret Knowledge, Shadow Caster, Shadow Whispers
Death: Accident ResistantCorpse Cannibal, Deathspeaker
Demon: Deformed, Demonic Persuasion, Mother’s Rage, Worthless Pawn
Destruction: Destructive Blows, Sacred Smasher, Wrecking Wrath
Devil: Contract Master, Covenant of Abaddon, Fiendish Confidence, Worthless Pawn
Dream: Good Dreams
Drow: Deep Wounding
Dwarf: Angradd’s Valor (called Dwarvish Valor), Propitiation, Resigned
Elf: Elven Polytheist, Pantheist, Shared Ancestors
Evil
: Blessing of the Feast
Fire: Forge’s Flame
Hatred: Fury (works with deity’s weapon), Hatred of the Gods
Family: Folgrit’s Bounty
Glory: IlluminatorInspiring Leader, Searing Beacon
Gnome: Mischievous Smile
Good
: A Shining Beacon, Purity of Faith
Greed: Always Threatening
Halfling: Second ChanceLessons of Faith
Healing: Battlefield Surgeon, Clockwork Surgeon, Envoy of Healing, Folgrit’s Mercy, Scarred by War
Humility: Blessed Orphan
Illusion: Strip the Veils, Veils upon Veils
Joy: Good Natured
Knowledge: Eternal Understanding, Loreseeker, Seer of Reality, Thirst for Knowledge
Law: Demon Hunter (Lose the flavor text), Honeyed Words, Lover of the Law
Liberation: Focus on Freedom, Under Siege
Loss: Empty Heart, Full Heart,
Love: Inner Beauty, Intense Artist, Unswaying Love, Wedded Bliss
Luck: Agent of Chance, Call for Help, Cheat Death, Denial of Fate, Reckless Luck, Stoic Optimism, Thrill-Seeker
Madness: Unhinged Mentality
Magic: Arcane Depth, Magic is Life, Magic’s Might, Underlying Principles
Martyr: Resilient Martyr, Self-Sacrifice
Murder: Opportune Slayer,
Nobility: Ambassador, Honey-Tongued, Regal Presence, The City Protects
Plague: Diseased Heart, Inoculated
Planning
: Defensive Strategist, Eyes and Ears of the CityGuardian Smite, Talented Organizer
Portal: Opener of Doors, Planar Wayfarer
Protection: Mighty Protector, Protective Faith, Split-Second Defense, Well-Prepared
Radiance: Light-Bringer
Renewal: Cleansing the Twisted, Inheritor’s Immunity
Repose: Corpse Hunter, Gifted Medium, Spirit Guide, Stabilizing Touch, Undead Slayer
Retribution: Furious Vengeance, Sacred Avenger, Vindictive Strike
Revelry: Adventurous Imbiber, Fortified Drinker
Scalykind: Scaly Ally
Serpent: Serpentine Squeeze
Strength: Strength’s Fanfare, Strong Willed, The Flexing Arm
Suffering: Demoralizing Presence, Pain Is Pleasure, Wisdom in the Flesh
Sun: Cleansing Light, Dawn Renewal, Flame of the Dawn*, (*Works on deity’s chosen weapon)
Trade: Eye for Quality,
Travel: Frightening SpeedLight Sleeper
Trickery: Backstabber, Holy SchemerLiar’s Tongue, Opportunistic (works with deity’s favored weapon), Practiced Deception
Tyranny: Extended Toil
Venom: Poisonous Slayer, Potent Concoctions, Venom-Drenched
War: Avowed Inspiration, Battlefield Caster, Divine WarriorIron Grip, Shield-Trained, Steady Strength, Strong Heart, Veteran of Battle
Water: Flounderer, River Freedom, Strong Swimmer, Wave’s Sight

Unassigned

Andoletta: Andoletta’s Consolation,
Arqueros: Eye of Arqueros,
Ragathiel: Redeemed by Ragathiel


Spells

Several of these spells were entered into d20PFSRD without any deity mentioned, which implies they’re wide open for selection; this is not the case. Any spell listed below requires devotion to the deity listed. If your character is not a follower of said deity, then they do not have access to a spell of that deity. The links lead to the original descriptions on the official reference document, while the 20PFSRD generic name (if any) is in parenthesis. Our official spell names of a named deity will be the FR deity the spell belongs to.

Any Demon Lord: Bloody Tears and Jagged Smile
Auril:
Ice Armor, Frosthammer
Bane: Shared Sacrifice, Spellcasting Contract (+lesser, greater)
Cyric: Heretic’s Tongue, Yellow Sign
Deneir, Oghma: Steal Book (not deity exclusive but deity grants divine casters additional benefit)
Eldath: Peacemaker’s Parley
Garagos: Black Sword of War
Gond: Hammer of MendingSemblance of Flesh
Green Faith: HibernateSummon Elemental SteedTripvine
Hanseath: Drunkard’s Breath, Freedom’s Toast, Pick your Poison
Helm: Peasant ArmamentsWatchful Eye
Hoar: Bloodsworn Retribution
Ilmater: Abstemiousness, Martyr’s BargainMartyr’s Last Blessing, Replenish Ki
Kelemvor: Early Judgment, Invigorating Repose, Smite Abomination
Kossuth: Firebelly, Shield of Wings, Stoke the Inner Fire
Lathander:
Burst of GloryShield of Dawn (+greater), Sign of the Dawn, Light PrisonUnwelcome Halo
Lolth: Abyssal Vermin, Face of the Devourer, Spawn Calling
Loviatar:, Blood Crow StrikeSadomasochism, Sympathetic Wounds
Malar: Monstrous Extremities(??)
Mask: Lose the TrailNight of Blades, Secret Speech
Mielikki: Hunter’s Blessing
Moradin: Hairline Fractures, Ironbloom Sprouts, Tactical Formation
Mystra: Channel the Gift, Fractions of Heal and Harm, Spell Gauge
Red Knight: Fallback Strategy, Planned Assault,
Selune: Dream Feast, Haze of Dreams, Traveling Dream
Set, Sset: Betraying Sting, Constricting Coil
Shar: False Alibi, Maddening Oubliette, Seer’s Bane, Spell Scourge
Sharess: Seducer’s Eyes
Sharindlar: Dwarven Veil
Solonor Thelandira: Deadeye’s Arrow (Shocking Arrow),
Sune:
 Aspect of the Nightingale, Tap Inner Beauty, Trail of the Rose
Talona: Plague Bearer, Poisoned Egg, Vengeful Stinger
Talos: Brittle Portal, Rovagug’s Fury (Tremor Blast)
Tempus: Mighty Strength, Swallow Your Fear
Torm: Inheritor’s Smite, Weapons against Evil
Tymora: Beacon of Luck
Tyr: Abadar’s Truthtelling (Touch of Truthtelling), Blessing of the Watch, Oath of Justice
Velsharoon: Curse of Unexpected Death, Ghoul Hunger
Umberlee: Advanced Scurvy, Cloud of Seasickness, Gozreh’s Trident (Divine Trident), Sky Swim
Waukeen: Fairness

Unique Domain Spells

Radiance: Rainbow


Paizo Archetypes

Following are Paizo-published deity exclusive archetypes, with adaptations to Forgotten Realms.

Any Deity with Obediences: Divine Champion (Warpriest)
Bahamut: Silver Champion (Paladin)
Gargauth: Asmodean Advocate (Cleric, called Devil’s Advocate)
Green Faith: Green Faith Initiate (Druid), Green Faith Marshal (Inquisitor), Order of the Green Cavalier
Ilmater: Iroran Paladin
Istishia: Crashing Wave
Lathander: Dervish of Dawn (Bard), Dervish of Dawn (Fighter), Sunsinger (Skald)
Torm: Sword of Valor (Paladin)
Tyr: Tyrran Enforcer (Paladin),
Selune: Mooncaller (Druid)
Shar: Reaper of Secrets (Inquisitor)
Umberlee: Kraken Caller (Druid)


House Archetypes

The following are house archetypes for specific faiths:

Any: Favored Soul (Cleric)
Any Good Chaos or Liberation:
Holy Liberator (Paladin)
Elistraee: Sword Dancer (Omdura)
Eldath: Peacekeeper (Oracle)
Helm: Watcher (Cleric)
Ilmater: Painbearer (Cleric)
Lathander: Morninglord (Cleric)
Lliira: Joydancer (Bard/Cleric)
Mielikki: Terrain Patriarch (Cleric/Ranger) from Pathfinder community; called Shadoweir; can choose any of Mielikki’s domains.
Mystra: Dweomerkeeper (Cleric)
Selune: Silverstar (Oracle)
Sune: Heartwarder (Cleric)
Torm: Paragon (Warpriest) from Pathfinder Community’s War Saint
Tymora: Luckbringer (WIP)
Tyr: Justiciar (Cleric or Warpriest), and Scale (Inquisitor) from Pathfinder Community’s Lawgiver.


Prestige Classes

The below prestige classes require a deity or deities to adopt the class. Some of these are available unchained.

Barred Prestige Classes

  • Spherewalker – can’t be fixed to fit one deity.
  • Balanced Scale – involves lore we don’t have.

Any Deity: Arcane DevoteeDivine ChampionDivine DiscipleDivine Seeker
Any Deity with Obediences:
Evangelist, Exalted, Sentinel (see house overrides here)
Any Demon Lord: Demoniac (see house overrides here)
Any Demon Lord or Infernal Duke: Souldrinker (see house overrides here)
Any Infernal Duke: Diabolist (see house overrides here)
Elistraee: Silverhair Knight
Green Faith: Fili (Wayfinder Magazine), Green Faith Acolyte (Unchained)
Hanseath: Brewkeeper
Helm: Sacred Sentinel (Unchained)
Ilmater: Champion of Irori*, Scar Seeker
*Requires still mind or Ki Pool.
Kelemvor: Knight of Ozem
Lathander: Dawnflower Anchorite, Dawnflower Dissident
Lliira: Rose Warden*
Requires 4 ranks in skills, gains proficiency in starknife.
Red Knight: Crimson Templar
Sehanine Moonbow: Ashavic Dancer* (called Moondancer)
*Unchained: requires only 5 ranks Perform, adds class levels to bardic performance or equivalent feature of base class.
Selune: Sphere Singer, Stargazer
Shar: Umbral Court Agent
Solonor Thelandira: Hinterlander
Sune: Devoted Muse*
*The Devoted Muse gains proficiency with the whip (if she doesn’t already have it) instead of glaive, and Whip Mastery as a bonus feat at level 1. And the whip may be treated as a one-handed piercing weapon for the purpose of feats and class abilities.
Talos: Storm Kindler
Torm: Inheritor’s Crusader*


Favored Weapon Groups

A deity whose favored weapon is in a particular list, their divine servants who receive favored weapon proficiency can use any of the weapons in the same list, and any features gained for using the deity’s favored weapon will apply for using any weapon in the same list. Alternate weapons are also compatible with divine fighting techniques. Weapons in the list are conversely related to the base item as well (eg, Morningstar > Mace) Racial weapons are limited to divine characters of deities of that race.

  • Crossbow, Any Crossbow
  • Battleaxe,  Boarding Axe, Double Axe (Orc deities), Dwarven Waraxe (Drawf deities), Greataxe, Handaxe, Throwing Axe, Urgrosh (Dwarf deities)
  • Bastard Sword, Estoc, Falcata
  • Club, Mere Club, Greatclub
  • Dagger, Brass Knife, Dueling Dagger, Leafblade (Elf deities), Switchblade Knife, Spring Blade, War Razor
  • Flail, Light Flail, Heavy Flail, Flailpole
  • Gauntlet, Cestus, Rope Gauntlet, Spiked Gauntlet
  • Heavy Pick, Light Pick, Pickaxe
  • Javelin, Harpoon
  • Longsword, Thornblade (Elf deities only)
  • Longbow, Shortbow, Horsebow
  • Mace, Aspergillum, Heavy Mace, Light Mace, Morningstar.
  • Quarterstaff, Lanternstaff
  • Rapier, Thornblade (Elven deities)
  • Scimitar, Cutlass, Falchion
  • Shortsword, Gladius
  • Shuriken, Starknife
  • Spear, Boar Spear, Branched Spear (Elf deities), Double Spear, Glaive, Lance, Longspear, Shortspear, Weighted Spear
  • Trident, Ranseur, Tiger Fork
  • Warhammer, Lucerne Hammer, Maulhammer (Dwarf deities), Bec de Corbin
  • Whip, Cat-o’-Nine-Tails, Scorpion Whip, Scourge

Magic Items and Relics

Deity specific items from Inner Sea Gods, reassigned to (or removed from) Forgotten Realms deities. Reflavor as noted below or as needed.

Armor

Weapon

Ring

Wondeous Items